Arduino: Best Practices to Learn and Execute Arduino Programming by Daniel Jones
Author:Daniel Jones [Jones, Daniel]
Language: eng
Format: azw3
Published: 2017-10-12T04:00:00+00:00
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Chapter 9: Arduino Strings
Any text that you place in Arduino is going to automatically be placed in a string. These strings are going to be displayed on your LCD monitor on the serial monitor window that IDE uses. Strings can be useful whenever it comes to the storing of input from a user. One instance of this would be if a user was to use a keypad that was connected to the Arduino board and input answers to the questions that are displayed on the screen.
There are two diverse types of strings that you are going to use in Arduino.
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